Assume you have access to the following method.
public int add3Ints(int a, int b, int c){ return a + b + c; }
Call add3Ints
and pass the...
Assume you have access to the following method.
public int add3Ints(int a, int b, int c){ return a + b + c; }
Call add3Ints
and pass the...
Assume you have access to the following method.
public int add3Ints(int a, int b, int c){ return a + b + c; }
Call add3Ints
and pass the...
Assume you have access to the following method.
public int add3Ints(int a, int b, int c){ return a + b + c; }
Call add3Ints
and pass the...
For this problem assume you have access to a Person class. Below, you'll see the start of a Student class that is a subclass of Person....
For this problem assume you have access to a Shape class. Below, you'll see the start of a Square class that is a subclass of Shape....
For this problem assume you have access to a Person class defined here:
public class Person{ public String name; private int age; public...
For this problem assume you have access to a Person class defined here:
public class Person{ public String name; private int age; public...
public int subtract(int a, int b){ return a - b; }
Use the method defined above to subtract 10 from 100 (as in 100 - 10).
public int subtract(int a, int b){ return a - b; }
Use the method defined above to subtract 35 from 45 (as in 45 - 35).
public int subtract(int a, int b){ return a - b; }
Use the method defined above to subtract 32 from 124 (as in 124 - 32).
Below is a ChessPiece
class that we will be using as a superclass for a Queen
subclass.
public class ChessPiece { // the location of this...
For this problem you will use this class:
public class Rectangle { private int length; private int width; public void setLength(int len)...
For this problem you will have access to the following class:
public class Ball{ private int diameter; private String color; public void...
For this program you will be creating a method that calculates the product of three numbers.
Your method will need to be named product
...
For this program you will be creating a method that calculates the average of three numbers.
Recall that an average is calculated by...
Your TA was helping you with a problem a suggested the following lines of code for controlling a Jeroo
. However, the TA accidentally used...
The following method could be added to a Jeroo
subclass to provide an action to turn around by turning left twice. Change the method so...
You wrote the following statements when first learning about Jeroo
methods--they move the Jeroo
forward 3 steps. Now that you've found...
The following declaration introduces a variable named jessica
that refers to a Jeroo
, and also creates a new instance of the Jeroo
class...
The following myProgram()
method creates a Jeroo
and adds it to the island at (1, 1). Change the code so the Jeroo
begins facing north at...
The following statements move a Jeroo
forward two steps. Insert new method calls between the two statements to turn left twice, so that...
You are writing a declaration for a new class called King
that represents a chess piece, and it has already been started for you below....
You are writing a subclass of Jeroo
called RichJeroo
and the constructor appears below. Modify the constructor so the Jeroo starts out...
You are writing a subclass of Jeroo
called SunnyJeroo
and the constructor appears below. Modify the constructor so the Jeroo starts out...
You are writing a subclass of Jeroo
called NorthernJeroo
and the constructor appears below. Modify the constructor by removing the ...